Events

The following events are exposed and can be listened to via addEventListener calls.

NameDescription

load

Animation data is loaded.

error

An animation source cannot be parsed, fails to load or has format errors.

ready

Animation data is loaded and player is ready.

play

Animation starts playing.

pause

Animation is paused.

stop

Animation is stopped.

freeze

Animation is paused due to player being invisible.

loop

An animation loop is completed.

complete

Animation is complete (all loops completed).

frame

A new frame is entered.

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